unreliablecode / CSharp-Unity-ESP-Framework
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High-performance C# ESP framework for Unity โ 3D bounding boxes, 2D collider calculation, Animator skeleton bone tracking, and distance-scaled name tags.
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Updated 3 days ago
C#
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History for src/Renderers/NameTagRenderer.cs (1)
feat(nametags): Implement Distance-Scaled Name Tags and Dynamic Health Bars
546db98
@unreliablecode • Jul 09, 2024