unreliablecode / CSharp-Unity-ESP-Framework

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High-performance C# ESP framework for Unity — 3D bounding boxes, 2D collider calculation, Animator skeleton bone tracking, and distance-scaled name tags.
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BoneRenderer.cs feat(bones): Implement Unity Animator Humanoid Bone Skeleton Graph Renderer Mar 14, 2024
Box2DRenderer.cs feat(renderers): Add 3D Wireframe Box and 2D Collider Screen Bounding Box Renderers Nov 18, 2023
Box3DRenderer.cs feat(renderers): Add 3D Wireframe Box and 2D Collider Screen Bounding Box Renderers Nov 18, 2023
NameTagRenderer.cs feat(nametags): Implement Distance-Scaled Name Tags and Dynamic Health Bars Jul 09, 2024

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High-performance C# ESP framework for Unity — 3D bounding boxes, 2D collider calculation, Animator skeleton bone tracking, and distance-scaled name tags.

MIT License
1 звезды
0 наблюдаю
0 вилки

Релизы

1
v1.0.0 Последний
Oct 15, 2024

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2

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C# 100%