unreliablecode / CSharp-Unity-ESP-Framework
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High-performance C# ESP framework for Unity โ 3D bounding boxes, 2D collider calculation, Animator skeleton bone tracking, and distance-scaled name tags.
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Updated 3 days ago
C#
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History for src/Renderers/BoneRenderer.cs (1)
feat(bones): Implement Unity Animator Humanoid Bone Skeleton Graph Renderer
505bb3b
@unreliablecode • Mar 14, 2024